This week IndieGames.com catches up with attendees of the 2012 Game Developers Conference and asks them what brings them to GDC. Following the first full day, we hear from Robin Arnott, Simon Flesser, Ichiro Lambe, Jaime Woo and Mattias Häggström Gerdt.
IndieGames.com catches up with the composer of Antichamber, which is up for a 2012 Independent Games Festival Award in the category of technical excellence. Siddhartha Barnhoorn discusses the process behind composing for the atmospheric score and finding the right sound for the mind-bending puzzler.
Gamasutra hears from Australian independent game developer Alexander Bruce about his award-winning psychological first-person game Antichamber. He is joined by Austin-based sound designer Robin Arnott, providing ambient soundscapes for the puzzler.