Q&A: Navigating an Antichamber of sound and mysteries

Source submitted by jeriaska on 2011-10-12
Medium

Gamasutra talks with Australian independent game developer Alexander Bruce about his award-winning psychological first-person game Antichamber.

He is joined by Austin-based game creator and sound designer Robin Arnott, providing ambient soundscapes to complement the game's mind-bending puzzles.

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