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Sampling Masters AYA and MEGA - Prismatic Solid interview

Source submitted by jeriaska on 2011-04-18 - 0 comments

Shinji Hosoe and Ayako Saso of SuperSweep, composers for the Ridge Racer game series, discuss their music for Xbox Live Indie Games shooter Prismatic Solid by Heloli.

Medium

Following Final Fantasy XIII, Hamauzu bound for Paris

Source submitted by jeriaska on 2011-04-16 - 0 comments

Masashi Hamauzu of Monomusik discusses his arrangements for Piano Collections Final Fantasy XIII and performances of his music for the album by Aki Kuroda.

Medium

High Frequency Bandwidth Q&A: PixelJunk Shooter 1 & 2

Source submitted by jeriaska on 2011-04-14 - 0 comments

Dom Beken discusses his music with Alex Paterson for HFB: PixelJunked - The Original Soundtrack To Shooter 1 & 2, featuring music from the PixelJunk Shooter series by Q-Games.

Medium

Woody Jackson's personal top ten favorite games

Source submitted by jeriaska on 2011-04-11 - 0 comments

Red Dead Redemption co-composer Woody Jackson shares a list of his top ten favorite games in chronological order.

Medium

Gryzor87 Q&A: Hydorah Arranged Tracks

Source submitted by jeriaska on 2011-04-04 - 0 comments

Gryzor87 discusses the two-disc Hydorah Original & Arranged Tracks album, featuring music from the sidescrolling shooter developed by Locomalito.

Medium

Final Fantasy Legends Q&A: Music and scenario

Source submitted by jeriaska on 2011-03-29 - 0 comments

Game designer Takashi Tokita and composer Naoshi Mizuta discuss the making of mobile title Final Fantasy Legends, released in serial installments in Japan.

Medium

Plants vs Zombies soundtrack on sale for charity

Source submitted by jeriaska on 2011-03-24 - 0 comments

The designer of PC role-playing game Melolune is hosting a soundtrack sale for her music from Plants vs Zombies, with 100% of the proceeds going to relief efforts in Japan.

Medium

Chime Super Deluxe video feature with Sabrepulse

Source submitted by jeriaska on 2011-03-23 - 0 comments

Chip musician Sabrepulse comments on the development process behind Zoe Mode's Chime Super Deuxe in this behind-the-scenes video.

Medium

Niklas Åkerblad Q&A: Exploring space in Kometen

Source submitted by jeriaska on 2011-03-12 - 0 comments

Niklas Åkerblad discusses his music for the Swedish iPhone title Kometen, designed by Erik Svedäng, whose music is included in the new album "To Stop You Must Die," available through Bandcamp.

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Vblank Q&A: Grand Theftendo's Retro City Reinvention

Source submitted by jeriaska on 2011-03-10 - 0 comments

Game designer Brian Provinciano discusses the making of his retro-themed XBLA title Retro City Rampage, featuring a chiptune score by Leonard J. Paul, Virt and Norrin Radd.

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HyperDuck Q&A: Bitejacker Undead on Arrival

Source submitted by jeriaska on 2011-03-09 - 0 comments

Chris Geehan of HyperDuck SoundWorks discusses his Bitejacker: Undead on Arrival soundtrack, a collaboration with Dan Byrne-McCullough.

Medium

GDC 2011: What Brings You Here?

Source submitted by jeriaska on 2011-03-02 - 0 comments

Attendees of the 2011 Game Developers Conference talk about what brings them to the conference. 

Medium

The evolving storyline of Indie Game: The Movie

Source submitted by jeriaska on 2011-03-01 - 0 comments

Filmmakers James Swirsky and Lisanne Pajot of BlinkWorks discuss the making of their upcoming documentary Indie Game: The Movie, about the creation of independently developed games.

Medium

Simon Viklund interview on Bionic Commando Rearmed 2

Source submitted by jeriaska on 2011-02-26 - 0 comments

Bionic Commando Rearmed 2 composer Simon Viklund discusses writing original music and arranging themes from Capcom's NES title for the XBLA and PSN platformer developed by Fatshark.

Medium

Fami-Mode Talks (Sexy-Synthesizer)

Source submitted by jeriaska on 2011-02-25 - 0 comments

Takeshi Nagai of the chiptune music unit Sexy-Synthesizer talks about his participation in the annual all-night Fami-Mode festival, celebrating the lasting appeal of Nintendo's Famicom home console.