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Q&A: Storytelling through narration in Bastion

Source submitted by jeriaska on 2011-08-07 - 0 comments

Gamasutra hears from Supergiant Games' Amir Rao and Greg Kasavin on storytelling through narration in the XBLA and PC action role-playing game Bastion.  

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Shigeru Miyamoto and Dylan Cuthbert on Star Fox Iwata Asks

Source submitted by jeriaska on 2011-08-01 - 0 comments

The latest Iwata Asks interview series has been posted online in English, with Nintendo game designer Shigeru Miyamoto and Q-Games president Dylan Cuthbert discussing Star Fox 64 3D.

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Q&A: Akira Yamaoka, Laura Shigihara and Woody Jackson Play For Japan

Source submitted by jeriaska on 2011-07-04 - 0 comments

Three artists participating in the Play For Japan charity album discuss the fundraising initiative: Akira Yamaoka of Grasshopper Manufacture, Laura Shigihara of the independently developed Melolune, and Woody Jackson of Red Dead Redemption.

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Q&A: Defining direction, writing, art and music on Yakuza 4

Source submitted by jeriaska on 2011-06-27 - 0 comments

Gamasutra has posted a discussion with the composer, director, scenario writer and art director of Yakuza 4. The discussion centers on this and other design decisions, concluding with liner notes for four music tracks by series composer Hidenori Shoji.

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Iwata Asks: Zelda 25th Anniversary Symphony Concert

Source submitted by jeriaska on 2011-06-26 - 0 comments

The latest edition of the Iwata Asks interview series is on the Legend of Zelda 25th Anniversary Symphony Concert, which will tour in the United States, Europe and Japan. 

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Yamaoka talks Shadows of the Damned audio influences

Source submitted by jeriaska on 2011-06-23 - 0 comments

Sound director Akira Yamaoka has posted on his music for Grasshopper Manufacture's Shadows of the Damned to the official PlayStation Blog

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Sabrepulse scores Bit Pilot 2.0

Source submitted by jeriaska on 2011-06-13 - 0 comments

Game designer Zach Gage has posted a free update for asteroid-dodging mobile title Bit Pilot, providing it with universal iOS support. Music for the game is by chiptune artist Sabrepulse.

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E3 2011: Strange Rain - Possibility In Amnesia

Source submitted by jeriaska on 2011-06-10 - 0 comments

Erik Loyer's experimental iOS-based interactive story Strange Rain is being updated with music track "Possibility in Amnesia" by NightSky composer Chris Schlarb.

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Q&A: Planck's music-based mechanics

Source submitted by jeriaska on 2011-06-08 - 0 comments

Shadegrown Games founder Matthew Burns describes Planck as an amalgamation of vertical shooter and musical instrument, as the latest build premieres at the 2011 E3 Expo.

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Iwata Asks: Sound in Zelda Ocarina of Time 3D

Source submitted by jeriaska on 2011-06-01 - 0 comments

Nintendo CEO Satoru Iwata talks with composers Koji Kondo and Mahito Yokota on sound design for The Legend of Zelda: Ocarnia of Time 3D for the Nintendo 3DS portable console.

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Composing for independent games: 3rd GDC group chat

Source submitted by jeriaska on 2011-05-19 - 0 comments

For the third annual independent games music chat, IGF judge Emily Ridgway discusses music for indie games with Baiyon, Darren Korb, Mattias Haggstrom Gerdt and Daniel Olsen.

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C418 Q&A: Minecraft's Volume Alpha Soundtrack

Source submitted by jeriaska on 2011-05-17 - 0 comments

C418 discusses his music for Minecraft, his Volume Alpha Soundtrack release on Bandcamp, and the upcoming 2 Player Productions' documentary on the making of the game.

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Iwata Asks: Xenoblade Chronicles

Source submitted by jeriaska on 2011-05-11 - 0 comments

Nintendo CEO Satoru Iwata talks with Yoko Shimomura, Yasunori Mitsuda and Manami Kiyota among others on their music for Nintendo Wii RPG Xenoblade Chronicles.

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Anamanaguchi Q&A: On writing the Scott Pilgrim soundtrack

Source submitted by jeriaska on 2011-04-28 - 0 comments

Peter Berkman and Luke Silas of Anamanaguchi discuss the making of the soundtrack to Ubisoft's Scott Pilgrim vs the World: The Game for XBLA and PSN.

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Michael McCann on composing for Deus Ex: Human Revolution

Source submitted by jeriaska on 2011-04-21 - 0 comments

Michael McCann discusses his music for Deus Ex: Human Revolution (published by Square Enix for the Xbox 360, PlayStation 3 and Windows) with the official PlayStation Blog.