Q&A: Storytelling through narration in Bastion
Gamasutra hears from Supergiant Games' Amir Rao and Greg Kasavin on storytelling through narration in the XBLA and PC action role-playing game Bastion.
Gamasutra hears from Supergiant Games' Amir Rao and Greg Kasavin on storytelling through narration in the XBLA and PC action role-playing game Bastion.
The latest Iwata Asks interview series has been posted online in English, with Nintendo game designer Shigeru Miyamoto and Q-Games president Dylan Cuthbert discussing Star Fox 64 3D.
Three artists participating in the Play For Japan charity album discuss the fundraising initiative: Akira Yamaoka of Grasshopper Manufacture, Laura Shigihara of the independently developed Melolune, and Woody Jackson of Red Dead Redemption.
Gamasutra has posted a discussion with the composer, director, scenario writer and art director of Yakuza 4. The discussion centers on this and other design decisions, concluding with liner notes for four music tracks by series composer Hidenori Shoji.
The latest edition of the Iwata Asks interview series is on the Legend of Zelda 25th Anniversary Symphony Concert, which will tour in the United States, Europe and Japan.
Sound director Akira Yamaoka has posted on his music for Grasshopper Manufacture's Shadows of the Damned to the official PlayStation Blog
Game designer Zach Gage has posted a free update for asteroid-dodging mobile title Bit Pilot, providing it with universal iOS support. Music for the game is by chiptune artist Sabrepulse.
Erik Loyer's experimental iOS-based interactive story Strange Rain is being updated with music track "Possibility in Amnesia" by NightSky composer Chris Schlarb.
Shadegrown Games founder Matthew Burns describes Planck as an amalgamation of vertical shooter and musical instrument, as the latest build premieres at the 2011 E3 Expo.
Nintendo CEO Satoru Iwata talks with composers Koji Kondo and Mahito Yokota on sound design for The Legend of Zelda: Ocarnia of Time 3D for the Nintendo 3DS portable console.
For the third annual independent games music chat, IGF judge Emily Ridgway discusses music for indie games with Baiyon, Darren Korb, Mattias Haggstrom Gerdt and Daniel Olsen.
C418 discusses his music for Minecraft, his Volume Alpha Soundtrack release on Bandcamp, and the upcoming 2 Player Productions' documentary on the making of the game.
Nintendo CEO Satoru Iwata talks with Yoko Shimomura, Yasunori Mitsuda and Manami Kiyota among others on their music for Nintendo Wii RPG Xenoblade Chronicles.
Peter Berkman and Luke Silas of Anamanaguchi discuss the making of the soundtrack to Ubisoft's Scott Pilgrim vs the World: The Game for XBLA and PSN.
Michael McCann discusses his music for Deus Ex: Human Revolution (published by Square Enix for the Xbox 360, PlayStation 3 and Windows) with the official PlayStation Blog.