IndieGames.com catches up with composer Austin Wintory and sound designer Steve Johnson. Their online multiplayer title Journey has been in development at Thatgamecompany since 2009, and is due out the week of March 13 on the PlayStation 3.
In this video interview, Final Fantasy series composer Nobuo Uematsu discusses the advantages of founding his own independent sound studio Dog Ear Records. "Financially, we haven't had a big hit yet, or completely surpassed our monetary needs" he says of his studio. "On the other hand it's a very positive work environment."
IndieGames Podcast #24 hears from four participants of the Nubuwo Debut Bundle. Joining the show are musicians Danny Baranowsky of The Binding of Isaac, Sabrepulse (Ash Charles) of Bit Pilot, Dom Beken of PixelJunk Shooter 1 & 2, and Tomas Dvorak (Floex) of Machinarium.
PixelJunk 4am art and music director Baiyon and Sound Shapes music designer Shaw-Han Liem (I Am Robot and Proud) discuss interactive audio. The artists offer views on how independently produced titles centering on user-created content are innovating in providing new forms of gameplay.
As Blip Festival Australia gears up for its debut next month, four artists meet to discuss performing chip music in the live environment. Nullsleep has contributed music to independent game titles like PongVaders for iOS. Here, he talks game audio with Manabu Namiki, Hally and Chibi-Tech.
The latest installment of the IndieGames Podcast features Austin Wintory discussing his music for flOw and Journey by ThatGameCompany, along with Andy Schatz' Monaco. Chris Schlarb talks about working with Nifflas on NightSky and Erik Loyer on Strange Rain. Shadi Muklashy and Ali Bavarian of Paper Sound, writing music for mech combat simulator Hawken, talk old school game melodies.
The Square Enix Music Blog has posted an email interview in English and Japanese with Shootie HG (Shawn McPherson). The artist arranged the hard rock theme "Crazy Chocobo," composed by Nobuo Uematsu, found in Final Fantasy XIII-2. Previously he contributed vocals and lyrics for two songs featured in Devil May Cry 4, and served a similar role for a track found in Marvel vs Capcom 3.
Voice actor Logan Cunningham and sound director Darren Korb discuss the creation of the voice of Rucks, the narrator of Bastion. The independently developed action RPG for Xbox Live Arcade and PC is currently in the running for best vocal theme and best score in the Spike VGA Awards.
Dom Beken of High Frequency Bandwidth discusses the soundtrack to PixelJunk SideScroller. The score was originally intended to include a collection of remixes from Q-Games' PixelJunk Shooter 1 & 2, but only took shape once the hip-hop duo began crafting original compositions.
Recently in Japan, Grasshopper Manufacture released their PlayStation Portable rhythm game based on the Gainax anime Evangelion. The company's chief sound officer Akira Yamaoka wrote original music and adapted Shiro Sagisu's compositions for 3nd Impact.
Square Enix has uploaded a video interview with the creators of the Final Fantasy Type-0 soundtrack for PlayStation Portable. Participants are composer Takeharu Ishimoto and synthesizer operators Keiji Kawamori and Hirosato Noda.