This week IndieGames.com catches up with attendees of the 2012 Game Developers Conference and asks them what brings them to GDC. Following the first full day, we hear from Robin Arnott, Simon Flesser, Ichiro Lambe, Jaime Woo and Mattias Häggström Gerdt.
A running theme of composer Jessica Curry's visual media projects is the experience of a hidden story being uncovered. IndieGames.com caught up with the composer to hear about her background in literature and music composition, both of which have added nuance to the design of Dear Esther.
Two IGF finalists in the excellence in audio category, Danny Baranowsky and Mattias Häggström Gerdt, relate their experiences attending the Game Developers Conference in a video filmed at the event in San Francisco last year.
IndieGames.com catches up with composer Austin Wintory and sound designer Steve Johnson. Their online multiplayer title Journey has been in development at Thatgamecompany since 2009, and is due out the week of March 13 on the PlayStation 3.