Sound Shapes Q&A: prototyping for consoles
Jonathan Mak and Shaw-Han Liem (I Am Robot and Proud) of Queasy Games' Sound Shapes talk with IndieGames.com on the subject of prototyping on the PlayStation 3 and PS Vita title.
The discussion touches on how the designers sought to give the art style the sense of a one-to-one visualization of a music composition. The independently developed title is currently available through the PlayStation Network.
IndieGames.com - Sound Shapes Q&A: Prototyping for PlayStation Consoles
Shaw-Han Liem, Jonathan Mak and Jason Degroot "6955" at the E3 Expo